Enum allegro::shader::ShaderType[][src]

#[repr(u32)]pub enum ShaderType {
    Pixel,
    Vertex,
}

Shader type.

Variants

Pixel
Vertex

Trait Implementations

impl Clone for ShaderType[src]

impl Copy for ShaderType[src]

impl Debug for ShaderType[src]

Auto Trait Implementations

impl RefUnwindSafe for ShaderType

impl Send for ShaderType

impl Sync for ShaderType

impl Unpin for ShaderType

impl UnwindSafe for ShaderType

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.